Using Widget to Control Matinee

Ok, the code works. When I click start, Matinee2 is initiated. AWESOME! However, I need the viewport to stay at the end of Matinee2. In other words, the camera goes from point A, flies to point B, then stays at point B until another action is pressed. I thought I could solve this by teleporting the player character to a box trigger that initiates a looped Matinee. I ran the level and when the player is teleported, the event is triggered, but the Matinee does not play. Here’s my messy code:

Here’s a video of it half working