I have found a solution. After trying this many different ways, I could not get it to build both of the different versions of unreal with the same modules installed. In the Visual Studio installer, there is an option for “more” under modify and launch. I used that to export the settings for each engine version once I got it to build the projects. Now I have saved settings that I can swap between to build each project as needed. It isn’t the solution that I wanted but it is functional. I hope this helps someone else trying to do this. Take care.
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