Using RC for mesh texturing

Hi otrhan,

I have some evidence that the issue is not the mesh, rather, it is the absence of 3D points.

If you do the following:

  • import a proper colmap project
  • apply dense reconstruction
  • (optionally texture, which gives a good result)
  • export the untextured mesh as mesh.obj
  • duplicate the colmap workspace but this time, emptying the list of 3D points
  • reimport the new colmap workspace in a new RC project (which gives a mere list of images with poses)
  • import the mesh.obj as external model
  • texture this model

Then, you get the same texture artifact than the one you saw with the data I sent.
When there are 3D points it works, and it doesn’t when you artificially get rid of them.

Hoping this makes sense,
Best,

Koda