Hi Matthew,
Well, For me it’s just suspiscious that ordinary text files created by hand do not have any problems with perforce and can be shared without a problem. To be honest, I am just a bit scared if the switch on the server will mess all text files up. XD
Also, what are you running at epic? In general, this is also a point that should maybe be pointed out in the documentation in “Perforce Setup” after we narrow it down a bit.
Anyway, steps to reproduce:
- Create unreal project, have it under perforce source control and add an input mapping that maps on ö for example.
- Submit the DefaultInput.ini
- get the latest revision on a second PC of that project and you should see the text file all messed up.
- All under the premise that your server is also not unicode-enabled. And if it is, maybe you cannot reproduce it, which would then be the solution. But then as I said, why can I create text files with Umlauts and sync those files via perforce without a problem and nothing messed up.