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Using FABRIK to stretch bones
Development
Character & Animation
question
,
bone
,
IK
,
unreal-engine
Nizami_Nz
(Nizami_Nz)
February 4, 2025, 2:50pm
5
Use (Two bone IK)
or
Change “bone scale” by using (Tranaform Modify bone) before call (FABRIK)
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