Hi folks,
Just bumping this thread for people who might be interested. I’ve submitted a PR on github to improve Clang support on Windows, including a basic output formatter which will highlight errors and warnings and make them clickable so you can navigate to the source of the error. Other than that, a fair amount of compiler errors have been fixed.
I really hope Epic will pick it up and start working on Clang support for Windows again (or ignore it and do it themselves, that is fine too). But if not, feel free to check out my branch from the PR and hack on Clang support yourself. I do recommend keeping a debug version of the latest Clang from trunk around, as it’s more likely than not that you’ll run into some compiler crashes