Using bluetoothapis.h

Hello Annunaki69, can you please describe your error.
As a entry point, if your error is something with CaveunivserPlayerController.h, you just need to remove the include from the bluetoothapi.h. Furthermore I do not tested the code under the newest UE Version. Maybe there is a little migration work to do.
I hope this will help you, otherwise just show me your error.
Greetings Kosren

Hi Kosren, I 've copied all the errors into a paste bin here
Thanks for having a look.

Hey, i think you used the wrong windows SDK. Please look at this Using Bluetooth - Win32 apps | Microsoft Docs and go through the discribtion there.
Hope this will help you.
Greetings Kosren

Hi Kosren. I am trying to establish two way communication between UE4 and a bluetooth/ANT+ controlled smart bike trainer and I am looking to get some advice. As this is a separate topic would you mind emailing me joey@joeycampbell.ie or DM me (joeycampbell) on the UE4 forum ?

huh Kosren would you like to help me on a project to convert a driver to c++ that connects a bluetooh device to unreal? we can close a value for help.

I could try maybe you can open a new thread and link it here?