Using Action RPG sample with UE 5.3

Thank you for your soluction, its work nice!
Have is soluction of 5.2v and work very well with your soluction!

“RPGAbilityTask_PlayMontageAndWaitForEvent.cpp”
For the “ABILITY_LOG(Warning,” you need only Insert a new line between 7 and 8: (hashtag)include “AbilitySystemLog.h” of Include?
I guess it´s working, you can confirm this?
Sem título

It’s not my solution, it’s from the colleague who created the solution for version 5.2

1 Like