Using 2D sprites to make a push-able/ interactable object with physics?

Hi! Thanks so much for your help! I copied your blueprints and it mostly works perfectly!
When pushing one apple it stops him from animating when standing ontop! :tada:

Although the physics are a bit strange (they seem rather weightless for some reason?)
and when I add more than one apple the character doesn’t seem to want to push any of them? Thanks for much for taking the time to help, as a beginner I really really appreciate it! :v: :heart: