Use one Health Bar for several Enemies

Hi, it’s me again. I tried to do everything like you said. But the last sentence of your answer is difficult to understand and something goes wrong in the healthbar widget. I made a reference to Enemy_BP with the name: “RefToHirsch”, but the variables have the value 0 instead of 100 during the game. I’m not sure which object is needed when i’m casting to Enemy_BP. I’ve added two more images. Maybe this explains my problem better.