Use blueprints in BP widget to add new components to the UI blueprint widget

  • create a widget that represents the chunk of UI that needs duplicating:

If there’s a text field you’d like to update, flag it as isVariable:

  • in the same widget, add a new Instance Editable variable that is Exposed on Spawn, and a Custom Event:

  • in the main widget (or anywhere else, really):

  • the result:

Hope it helps.

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