Use a variable in Blend Poses by int, can it use a variable?

So you would like to use a variable that contain an animation pose in order to connect it as default input on the ‘blend poses by int’ node, right? Maybe I get you wrong, but what you want to achieve with it? :slightly_smiling_face:

What you could do is to drag of from an animation output and then create a ‘New Save cached pose’.