USE A LOCAL FUNCTION IN ESTERNAL BPS?

In the first case, if the BPI is passing references of type ‘actor’ then that sounds ok. If it’s passing specific types, then there’s no point in using a BPI :slight_smile:

If an array arrives from the BPI, it’s fine to copy it into a local array, of course. In fact a local copy is automatically made as part of the call, so you don’t have to explicitly do it. The different BPI calls will not get muddled up.

Transmitting a level name is fine also.

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