Have you ever found a solutions for your problem. I kinda have the same issue with instanced foliage. I am converting an instanced foliage mesh to a bp, but when there are alot of them every time I remove an instanced foliage I get a huge fps drop.
Have you ever found a solutions for your problem. I kinda have the same issue with instanced foliage. I am converting an instanced foliage mesh to a bp, but when there are alot of them every time I remove an instanced foliage I get a huge fps drop.