(URGENT) PackagingResults: Error: Unknown Error

Hello again!

That’s unfortunate, checking through your new log, it seems we are back to a previous stage, indeed. The build completes itself, but the cook fails immediately.

Please send the extended log from C:\Users\elyse\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\Log.txt

In the meantime, please try forcing redirectors once again, in the CharacterUI folder, and check the reference viewer on UI_PirateIcon, maybe something is still linked to it:

  • In the Content Browser , right-click on the assets you suspect might be causing issues.
  • Select Asset Actions > Find References or Reference Viewer . This will allow you to trace dependencies and identify any assets that are not cookable.
  • If the target asset is not needed, either remove the reference to the problematic asset or make sure the asset is properly marked for cooking.

Also, were you able to check about the “NeverCook” tags mentioned in the previous update? For those, please make sure to implement the following:

  • Open the asset causing the problem (from the content browser).
  • Go to the Details panel.
  • Look for an option related to cooking or packaging, such as NeverCook .
  • Ensure that this option is not checked