.uplugin EnabledByDefault flag does not work for launched nor packaged games

Did you ever solve this? Just ran into the same problem all the way up in 4.26. In my case it only happens if the plugin is in the Engine plugins dir and marked as “Installed” and “EnabledByDefault”. Non-installed (i.e. built-in) plugins can be enabled by default, as can project plugins, but installed engine plugins seemingly don’t work.