Updating save files in new game versions

I would get the plugin, it’s 3 bucks.. :smiley:

Actually, to use the plugin, you need a savegame blueprint in the old format and one in the new format. Because when you import the .sav, it asks you what type of file it is…

Okay, I will check, Btw Thanks for helping me. If I got more questions I will ask you here. :slight_smile:

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I Found out how to fix the issue!!

I wanna give thanks to @ClockworkOcean for helping me trying to fix this issue!

I made my own system to add the missing skins in the saved file

Basically I check the lenght of the loaded save file and substract it the ammount of skins avaliable. The number will be the missing skins. then i add those skins in the array with a “Do N” and when you go yo the shop its finally fixed!!!

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