Updated25/2/2015? 4.7 Distro-IOS-Shipping-For distribution build failed? Build and Run ok only in development and shipping on iphone5 and ipad air 2!

Provision file it does really annoying. 4.6.1 game engine not safe at all.
Now i open a new project import a new one it cash by itself. This problem i found it out early in 4.6.0 and it does exist. I still no clue how to delete all the provision file and restart it all again. Only except i delete the unreal game engine or uninstall all the thing even re install window and restart again.
Why the software designer can’t be more simpler. Just put the provision file and Distro- provision file certificate in a specify folder and let the software find it out or pop out a screen and locate where is it?
It has a new info.plist for latest design may be Security but crash for final that tell you one thing he is not good at written a software.

The day i used it never crash. If they are not that good handle with latest design don’t let user update it until it really really stable please?
Why your software want user to import a provision file and certificate which is exist in the other project once being import?
Why a new project not a brand new project ?
Why don’t you have a button save a new project instead just only save a map?
A project which has been deleted and it can be recover by itself???
One main problem is once you import Distro-provision file you cannot use the normal provision file and replace it.

News: I delete some of the provision file but still have something left.
Such as certificate no clue where they put.
Finally i remove unreal and install it back. I hope i can use it back otherwise i guess in the other way.

29336-1.png

29337-2.png