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UObject() constructor called.. crash at startup
Development
Programming & Scripting
unreal-engine
acxsasx
(acxsasx)
March 22, 2020, 12:12pm
4
In a subclass of UGameInstanceSubSystem:
I had forward declared a subclass of UObject. The CDO logic was crashing. Removed the forward declare and put the include in the header and all is well.
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