unregulated market place pricing bad for Epic/UE4

Easy.

Price factor = < the amount of time that it would take to build the asset which is > than the time required to make it from scratch converted to dollars.

The unknown is what would be better

Sell 1 unit at $150 or 15 units at $10?

The other factor is whats the expected shelf life? Low cost assets encourage impulse purchase over time.