jeez some of thread has got a bit over the top.
Lets have some reality here, for the most part it is a hobbyist engine in regards to these forums and there’s very few hobbyists who’ll pay 100$ for anything regardless of the quality. For more serious people using the engine who are teamed up and trying to make money I can’t see that they would pay for a pack of generic terrains as I doubt they would use it in the final product anyway. They might buy a cheap pack of terrains or pack of models to use in the alpha/beta stages to test stuff.
Seriously I can’t see a ‘AAA’ games company going onto the UE marketplace and buying stuff can you?
For actual companies and serious teams I would assume that if they wanted some terrains doing they’d want them to fit their game so if they didn’t already have the talent pool within their team/company then they would hire someone freelance.
So just a suggestion but why not use your terrain pack as part of a portfolio and advertise yourself on the ‘for hire’ section, obviously have the terrain pack for sale aswell on the marketplace for extra income but in all seriousness, there’s no way you’re going to make a living just solely selling anything on the UE marketplace or any other marketplace unless you release the most amazing must have thing ever and that is never going to be a terrain pack. Maybe a c++ related product that does something useful the engine can’t do already.
I’d cite as an example, he doesn’t make any money off the plugins and blueprint add-ons he releases to the UE world, he probably should as he’s releasing stuff that is infinitely useful and stuff that no one else really does. Now he hasn’t made any money off these things but he’s got noticed by his efforts, his code gets added to the source code and I imagine gets alot of paid work because of it.
Unfortunately that’s the way it is in the gaming world, you usually have to do something amazing to get noticed, you have to put in that hard graft usually for little or no money to get noticed, then you can start commanding a decent fee/wage. Look at the guy who made the Falskaar mod on Skyrim, hundreds of hours by himself making that massive mod, he got no money for his efforts but Bungie picked him up and now he works on Destiny.
I just can’t imagine Epic setup the marketplace with the thought in mind that people can make a living out of it, subsidise a living maybe.