Unreasonably high CO2 footprint of Epic Games Launcher

For me, Epic Games Launcher averaged 0.09% CPU usage this year overall, including when not running, which imho is unacceptable for the functionality it offers. Extrapolating to millions of users I imagine there are quite a few power plants running just for it. Obviously this pales to UE itself. The difference is that Launcher doesn’t really do anything for me most of the time. I would like to start the Launcher by myself when I need it but don’t want it to run every time I start a binary version of the editor. Is there a more formal way to disable it other than renaming the exe or using taskkill on editor startup?

As a side note regarding posting a new topic in the forum: “You must choose at least 1 tag” for “optional tags” is an oxymoron.

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