UnrealLightmass shouldn’t bother UnrealBuildTool at all. TBH there are no mention of it in sources (besides, build scripts).
Are you sure you are not getting this error during some building not running?
UnrealLightmass shouldn’t bother UnrealBuildTool at all. TBH there are no mention of it in sources (besides, build scripts).
Are you sure you are not getting this error during some building not running?