The issue is *probably at Epic Games’ end, first I thought I had Xcode Beta, switched to the non-beta version, did packaging, same bug.
Ran the packaged game on macOS 14.6, it worked perfectly and closed too.
Waiting for the fix.
The issue is *probably at Epic Games’ end, first I thought I had Xcode Beta, switched to the non-beta version, did packaging, same bug.
Ran the packaged game on macOS 14.6, it worked perfectly and closed too.
Waiting for the fix.