Hi, there! Anyone still maintaining this plugin? I’ve been waiting for Mono for Unreal Engine by Xamarin but it seems they are not doing anything although they said they will bring it back. The only working option is UnrealCS, however, it’s also seems inactive. I know there are loads of people who are dying to use C# in UE but not much news related to it lately. Perhaps they all adopt to the unmanagable Blueprint or unproductive C++. I really hope that C# community picks up. Cheers!