My input data it’s an ifc file (coming from Revit, but I didn’t have access to the original Revit file). All the projects I will work on will be in ifc file format.
From ifc converted in fbx using PiXYZ (testing it for this purpose since ifc file importer its not available right now in Datasmith).
Strange is Unreal does have the same behavior when I converted the ifc file to obj using another tool.
I was testing the very same file import in Twinmotion and Unigine and both of them didn’t have any problem dealing with it, that’s why I was wondering if UE importer does have problems