Unreal Studio Beta 4.23 Preview

UPDATE: PREVIEW 4

UE 4.23 Preview 4 has been made available today - (full engine details here)
Unreal Studio 4.23 Preview 4 is available along with it.

  1. On the Launcher, update the 4.23 engine version
  2. On the Launcher, update the Datasmith plugin
  3. Download the latest Exporter plugins for 4.23 from the Downloads page.

Unreal Studio fixes: [TABLE=“border: 1, cellpadding: 0, cellspacing: 0”]

Dataprep progress bars don’t show progress

Crash importing a file through Datasmith in Python headless mode - DatasmithImporterImpl::CheckAssetPersistenceValidity() …\enterprise\plugins\editor\datasmithimporter\source\datasmithimporter\private\datasmithimporter.cpp:209]

Large Datasmith file crashes at the end of the import process

[CrashReport] UE4Editor-CoreUObject!UObjectBaseUtility::GetOutermost() [UObjectBaseUtility.cpp:121]

Disable Dataprep editor from non-studio projects

Missing Retessellate action from actor context menu

Crash reimporting cityEngine Redlands scene (…datasmithimporter\source\datasmithimporter\private\datasmithimportfactory.cpp:698)

OpenNurbs.tps file is empty.

Wrong triangle orientation after CATIA CAD import

Retessellation materials issue

Crash on CATIA file import

Triangles disappear when doing fine tessellation

Datasmith CAD: Tessellation settings not accessible from Static Mesh Editor

Materials and mesh association are broken when importing a RHINO file

Editor crash when importing a RHINO file

Missing triangles on Datasmith Import

Cinema 4D - Reimport datasmith scene doesn’t update the UVs

Cinema 4d - PBR reflectance conformity is not maintained

Cinema 4D - Object resize is not updated through DatasmithScene reimport

Cinema 4D - Unsupported dependent euler angles rotation order

Cinema 4D - Fracture tool should import only visible meshs

Cinema 4D - Particles are visible before birth

Cinema 4D - Material assignment not properly updated upon reimport

Cinema 4D - Materials are washed out

Collaborative Viewer - Oculus - the command menu is upside down on left hand.

Unreal Studio Collaborative Viewer Blueprint Runtime Error: “Accessed None trying to read property ContextualWidget”. Blueprint: BP_Desktop_FlyMode_Pawn Function: Execute Ubergraph BP Desktop Fly Mode during PIE