Hello you’re right; UE4 really is a great asset to architects.
This should get you started coming from SketchUp. If you have any trouble feel free to ask.
cheers,
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Glad I found this thread as I’m having issues with SU to UE4.
I tried your method for a simple room, four walls with windows on two walls a ceiling and a floor. I textured the walls and floor in SU and exported as fbx, imported without textures to UE4 and I have light leaks at all the wall corners and where the floor and walls meet. I also am not getting a second set of uv’s auto generated.
My other work flow which also failed was SU to Blender create two sets of uv’s export as fbx then when I try and import to UE4 I get an error message of no triangles found in mesh, when SU triangulates all meshes to begin with.
So, any thoughts would be great!
Thanks in advance…