Unreal marketplace has gone Nanite INSANE!

screenshots aren’t exactly the same as a model in a game under dynamic lighting conditions and camera moving around though.

All the little surface details may be lost if model is decimated beyond a certain limit. Depending on the intent of how model is used, that may be important.

Depends on game and situation of course, but I guess if I was buying “nanite models”, I’d probably want the highest possible resolution and I can reduce it as needed for my needs. Same idea we already have with textures.

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