Unreal hides very useful beginner options by default!

Ok, so I’m adding an actor component in one blueprint, and then in another blueprint, I’m doing little dance to locate that component and failing… so then I’m debugging and want to step through where it fails, and take a look in the world outliner on that actor to see if it has the component or not… but I can’t. The entire world outliner is greyed out, the viewport is frozen, and the only thing I’m allowed to do is step to the next node.

Any suggestions for a beginner?