Unreal Engine Rule Processor with Houdini

I’m am doing the mapping portion of the Houdini and City Sample setup for my own city for the rule engine. When I click on run rules after mapping the PCBs to the small_city rules on the left, I get this error:
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 979]
Attempted to create a package with name containing double slashes. PackageName: /Game/City//GEOMETRY/SM_INTER_5

Any ideas?

One thing to note, where the double slashes are it’s missing my directory name. It’s supposed to by MyCity.

did you find a solution to this?

I did not. I believe it could be a problem with the version of Houdini I’m using, but I am not sure.

I found out how to fix the problem. if it is reading double slashes, it means you never named your “City Layout” node. Name it anything, just dont leave it blank

not the actually name of the node though. if you click the node itself , on the right it says “city name” or somthing similiar