Unreal Engine Preview

UPDATE!

We have just released Preview 3 for ! Please view the Known Issues List on page 1 of this thread for the updated list of known issues.

Thank you for your continued help in testing the build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.

Cheers!

Fixed in Preview 3 - CL 2970308

Fixed! UE-30343 Project fails to compile after adding child class of AIController (C++)
Fixed! UE-30120 Investigate Crash during Garbage Collection in travel mode with InitProperties() optimization
Fixed! UE-29351 Crash attempting to PIE in QAGame after deleting BP_QAPawn
Fixed! UE-30062 (Regression) BP editor - SCS component tree display is not updated after Undo/Redo of component attachment.
Fixed! UE-30253 Cubes do not react to projectiles in Nativized First Person Code Template
Fixed! UE-30196 Unable to package a copy of project with Nativize Blueprints enabled
Fixed! UE-30235 Mac QAGame fails to package with nativization
Fixed! UE-29888 Hot Reloading an up to date project in Xcode causes the build to fail
Fixed! UE-30150 Crash undoing the selection of an actor while in Mesh Paint mode.
Fixed! UE-28172 Opening asset editor with Ctrl down (including hotkey use) causes editor to act like ctrl still pressed
Fixed! UE-30309 Tabbing to a new row in the details panel selects the blank space to the left of the section
Fixed! UE-30201 Open a copy of a project, results in illegal characters and incorrect filepath warnings when packaging
Fixed! UE-29345 Crash occurs exiting the editor after enabling mesh paint mode and PIEing
Fixed! UE-30218 Build Step Async Step Infinite Loop
Fixed! UE-30318 Crash on mesh reimport after converting brushes to static mesh
Fixed! UE-27087 Crash when pasting MaterialFunctionCall expressions into the material editor between projects
Fixed! UE-30186 SplineComponent has issues shipping
Fixed! UE-30332 “show collision” console command does not render the collision capsule on character
Fixed! UE-30093 Animations created from recorded gameplay are in default pose
Fixed! UE-30039 Crash when removing cloth apb’s assigned to asset
Fixed! UE-30100 Destructible meshes can render incorrectly during PiE with Accurate velocities from Vertex Deformation enabled
Fixed! UE-25634 Crash undoing when using component whitelist
Fixed! UE-30142 Landscape3 in ContentExamples Landscape crashes when using erosion tool
Fixed! UE-30400 Sun Temple Fails to launch on PowerVR SGX540 Tablets
Fixed! UE-29569 bReceiveCSMFromDynamicObjects needs a better name, tooltip and to be in a Mobile section
Fixed! UE-29807 Major corruption in ProtoStar in Vulkan with VULKAN_ENABLE_PIPELINE_CACHE=1
Fixed! UE-29557 iOS - Packaged Windows BP Template Crashes on Metal Devices
Fixed! UE-30047 Materials that use 5 unique textures do not compile for ES2
Fixed! UE-30331 CompressFileToWorkingBuffer may fail due to block size overhead
Fixed! UE-30258 Packaging for HTML5 in DebugGame fails BuildSettings not cached
Fixed! UE-26057 regression: UE4Editor-PS4Tracker.dll is always out of date
Fixed! UE-30381 Fatal error in GarbageCollection.cpp file when launching ShooterGame on Xbox One.
Fixed! UE-26495 Crash opening editor on Linux
Fixed! UE-30325 Ads not appearing on full Shipping Distribution Android package of Match3
Fixed! UE-30402 Error in Vulkan.Build.cs check in
Fixed! UE-30401 Add fallback to third party Windows Vulkan SDK for Android if other options not available
Fixed! UE-28862 Xbox One: Cant type in console command
Fixed! UE-30383 Disable MRT on A7 devices for GPU particles
Fixed! UE-30297 iOS from Mac Quick Launch fails at cook on the fly
Fixed! UE-30340 Fix num instances not getting reset after draw indirect calls on PS4
Fixed! UE-30130 [CrashReport] Vulkan Preview Crashes When Running Vulkan Preview PIE
Fixed! UE-30151 Vulkan UI should be gated by Experimental
Fixed! UE-30231 Engine crashes on Android device after being paused for a while
Fixed! UE-30271 Fix bsd_signal linking error for NDK11 and android-21
Fixed! UE-29263 Flying Pawn renders incorrectly while flying on XboxOne
Fixed! UE-30230 Textures aren’t getting initialized correctly on PS4
Fixed! UE-30222 Remove glMapBufferOES and glUnmapBufferOES link warnings for Android builds
Fixed! UE-30277 GitHub 2354 : Fix for Git Source Control not working anymore in ,
Fixed! UE-30190 Adjusting Default Light Settings for Atmospheric Fog causes Crash
Fixed! UE-29150 UT EDITOR: CRASH: Crash occurs when launching Editor on MAC
Fixed! UE-30121 Experimental GPU defragging is enabled by default for PS4
Fixed! UE-29234 Crash when building lighting on Mac with M_EyeRefractive in the scene
Fixed! UE-30208 Ensure taking high resolution screenshot
Fixed! UE-30223 Skylight reflections not rendering correctly on translucent materials
Fixed! UE-30354 CrossCompilerTool does not compile
Fixed! UE-29824 Texture group LOD Bias might be applied several time
Fixed! UE-30115 Indirect Lighting Transition is delayed one frame.
Fixed! UE-29454 M_Water_Drops_Master material failing to compile
Fixed! UE-30112 Standalone Game presents with black bar
Fixed! UE-30266 In Elemental, the lava drip has parts that appear to be cut off
Fixed! UE-30304 In Vehicle Game, the buggy hits collision at the start of the track
Fixed! UE-30246 Content Examples Material_Nodes lighting needs to be rebuilt
Fixed! UE-30386 Dragging Shot_002 down a row causes the shot not to spawn in MasterSequence
Fixed! UE-30367 Crash Auto Saving after using material track
Fixed! UE-30360 Crash converting to spawnable when object is missing
Fixed! UE-30344 sequence settings have no bounds
Fixed! UE-29321 Adding a material track sets material to MaterialInstanceDynamic_#
Fixed! UE-30404 Modifications to Android OnCreate delegates
Fixed! UE-29264 Get Screen Percentage does not return values in -game

REMEMBER: Please report any new bugs you find to the UE4 Answerhub