Bug report submitted. Hope it helps and I have made a correct submition.
Still having problems replying of making a comment
One thing I forgot to mention, When using LoadObject to load a static mesh, and the play button is pressed to execute the game, upon exiting the game and coming back to the editor, if one was to press the play a second time to run the game, the static mesh would not load. However if one were to close and exit the editor and reopen it, press the play button, all would be good.
In other words, when using LoadObject, I have to close the editor and reopen the project every time I have pressed the play button. Something unexpected. but perhaps a clue to the problem I have come across here.