Unreal Engine editor 5.5.x Crashes when Perforce select for Revision Control

I had the same issue in 5.5.4.

It looks like the crash isn’t present in 5.6 anymore, at least it works on my machine(Ubuntu 24.04).

The only workaround i found for 5.5 is to manually download the new toolchain for 5.6 found here:

Specifically v25, 5.5 used v23 i guess the root of the issue lays there.

After downloading move the extracted folder to

Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64

You also have to update the Linux_SDK.json to match the new version found here:

Engine/Config/Linux/Linux_SDK.json

After that i installed the toolchain via RunMe.sh found here:

Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v25_clang-18.1.0-rockylinux8/build/scripts

Lastly clean the build, delete /Intermediate and rebuild the engine from scratch.

I haven’t extensively tested this workaround but perforce works, and everything else i tried also seems to work fine.

I’m not 100% sure if i’ve provided every step of the workaround, took me some time to fix this.