I can imagine the soundtrack being something akin to Diddy Kong Racing.
I almost forgot that game exists, lol! I was really reminded of Crash Bandicoot thanks to the level aesthetic.
If you could add one major thing to this month’s challenge that would possibly take you over the 60 hours mark, what would it be?
I would have really liked to get “procedural” audio and other sound effects in. Specifically, an engine revving clip that gets modulated to the current rpm and hinge squeaking that changes with how fast the doors are being opened/closed. As well as natural background sounds that are guaranteed to never feel like they are looping, etc.
It really means a lot to me to get your feedback, the YouTube game is a really tough one to win at, but at least here on the forums having some interaction about what I made makes it feel worth the effort of sharing it. Thanks everyone!