The following are known issues new to Unreal Engine 5.7 to be aware of:
Known Issue:
Creating Third Person projects with the Side Scroller variant causes the Side Scroller map to show up as empty on Linux.
Workaround:
Before you’ve created a project:
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Navigate to engine_install_path/Templates/TemplateResources/Standard/Variant_SideScroller/FeaturePack/
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Edit the manifest.json file in that location
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Fix the capitalization on lines 44 and 45, so that Variant_Sidescroller is updated to Variant_SideScroller
If you’ve already created the project:
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Navigate to engine_install_path/Templates/TemplateResources/Standard/Variant_SideScroller/
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Copy the content of _ExternalActors_ into project_dir/Content/_ExternalActors_/Variant_SideScroller/
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Copy the content of _ExternalObjects_ into project_dir/Content/_ExternalObjects_/Variant_SideScroller/
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If done correctly, the Lvl_SideScrolling folders should be within the corresponding folders on your project.
A fix is planned for 5.7.1.
Known Issue:
When running XR apps with Mobile Multi-View on the Mobile Deferred Renderer, lighting will fail to properly render in the right eye.
Workaround:
Set r.Mobile.AllowFramebufferFetch=1 in your project’s DefaultEngine.ini or AndroidEngine.ini.