Unreal Engine 5.7 Released

The following are known issues new to Unreal Engine 5.7 to be aware of:

Known Issue:

Creating Third Person projects with the Side Scroller variant causes the Side Scroller map to show up as empty on Linux.

Workaround:

Before you’ve created a project:

  • Navigate to engine_install_path/Templates/TemplateResources/Standard/Variant_SideScroller/FeaturePack/

  • Edit the manifest.json file in that location

  • Fix the capitalization on lines 44 and 45, so that Variant_Sidescroller is updated to Variant_SideScroller

If you’ve already created the project:

  • Navigate to engine_install_path/Templates/TemplateResources/Standard/Variant_SideScroller/

  • Copy the content of _ExternalActors_ into project_dir/Content/_ExternalActors_/Variant_SideScroller/

  • Copy the content of _ExternalObjects_ into project_dir/Content/_ExternalObjects_/Variant_SideScroller/

  • If done correctly, the Lvl_SideScrolling folders should be within the corresponding folders on your project.

A fix is planned for 5.7.1.

Known Issue:

When running XR apps with Mobile Multi-View on the Mobile Deferred Renderer, lighting will fail to properly render in the right eye.

Workaround:

Set r.Mobile.AllowFramebufferFetch=1 in your project’s DefaultEngine.ini or AndroidEngine.ini.

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