Unreal Engine 5.7 Released

Getting this landscape streaming issue in UE5.7.3 which seems to crash cooked build. Is the fix (mentioned in linked thread) planned for UE5.7 hotfix?

UWorld::DestroyActor: World has no context! World: Romania_Root_WP, Actor: /Memory/UEDPIE_0_Romania_Root_WP_8ZQ8PEVIKW4BHBT5EQ120EXXW.Romania_Root_WP:PersistentLevel.DESTROYED_LocBP_C_CHILDACTOR_0

Streaming Manager Update Crash on Landscape Proxy following code change in 5.7 (CL 42967251) - Development / Platform & Builds - Epic Developer Community Forums