Solution: UE 5.7 Crash on Launch - “Unable to use default cache graph”
Symptoms:
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Unreal Engine 5.7 crashes on startup
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Error message:
Unable to use default cache graph 'InstalledDerivedDataBackendGraph' because there are no writable nodes available -
Previous versions (5.6, 5.5) work normally
Root Cause:
The ZenServer (DDC cache server) is corrupted or blocked and cannot start, preventing UE 5.7 from accessing the cache.
Quick Fix:
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Close Unreal Engine completely
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Delete these 2 folders:
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C:\Users\[YourName]\AppData\Local\UnrealEngine\Common\Zen -
C:\Users\[YourName]\AppData\Local\UnrealEngine\DerivedDataCache\Zen
(If you don’t see AppData, enable “Hidden items” in File Explorer)
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Restart UE 5.7 from the Epic Games Launcher
Result:
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ZenServer reinstalls automatically -
First launch: shader recompilation (normal) -
Subsequent launches: everything works perfectly!
Note: This solution works without needing the temporary -DDC-ForceMemoryCache parameter that forced recompilation every time.
Additional troubleshooting (if the above doesn’t work):
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Check if port 8558 is blocked:
netstat -ano | findstr :8558 -
Temporarily disable antivirus
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Run Unreal Engine as Administrator