The following are known issues new to Unreal Engine 5.7 Preview to be aware of:
Known Issue:
Components cannot be duplicated, cut, copied, or pasted in the Components window of a Blueprint editor
Workaround:
There is no known workaround, but this should be resolved in the 5.7.0 release.
Known Issue:
C++ Third Person Template project fails to package for iOS and tvOS
Workaround:
Integrate CL 46016491. To manually fix, add #include “Engine/World.h”
into the following source files for the C++ Third Person template: PlatformingCharacter.cpp, SideScrollingNPC.cpp, CombatStateTreeUtility.cpp & CombatEnemySpawner.cpp
Known Issue:
When installing the engine to the default file path C:/Program Files/Epic Games/ an error indicating the file path exceeds the 250 maximum character limit will incorrectly trigger and prevent installation.
Workaround:
Select ‘Browse’ and edit the file path to use a shorter path. This will be fixed in the 5.7.0 release.