Maybe you are right. From my point of view, only a few people read the release threads, when they are deprecated. But specifically in relative terms; I mean very very few people ‘knowing’ about your issue’s knowledge field.
For me, is much more useful to post an specific post about a specific issue.
I agree with some of that and is a good plan, and how things should work it should be a hard fire wall so the focus is the current set of issues.
The reality seems to be I see a lot of people reporting “bug reports” via the release threads as they find broken features it’s quick and they are hoping to get a fix included in the point release, and then people responding or searching for solutions to the same issues also because it is the hottest thread at the moment.
That built up back and forth though is great if you are working on a team that is a few engine levels behind and they can see other people having the same issues, and maybe months later they figured out something or state “hey our programming team fixed it this way because we couldn’t live with out that “thing” working.
Some people might be years behind the latest build because the team needs to cut off new changes except for a rare bug fix where they take that code from a later branch and insert into their own which is like playing with a bomb and hoping it doesn’t go off but that is what engineers do, so if they have clues of where it broke they might take that information and grab a certain version of the code that will fix the major issue, create other minor issues, and fix it from that point, because the engine is always going through major changes. All these changes cost money if it has any effect on the production speed or redoing work.
In the end we just want Epic to get the information so they can fix the issues and we want others to benefit from someone figuring out something that is stopping the progress of the work they are doing.
People are reporting problems and bugs in this thread mainly because Epic has neglected bug reporting on this forum, overlooked a lot of it, and the only thing they focus on is UDN, which is fundamentally wrong…
On the other hand, they don’t overlook it in the announcement threads because it hurts their brand, just like a poor quality engine full of bugs hurts their users.