Unreal Engine 5.6 Released

I just find that we have loop nodes for maps and sets in UE5.6 - it’s awesome!

There are many tiny but practical updates like this, and I hope for more detailed release notes to show them.
(btw when I drag out a pin of a map and press “F”, it still creates a traditional for each loop macro. Having an auto-conversion will be great :D)

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