Unreal Engine 5.6 Released

Crashes every time I try to open it:
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015]
Payload->Queue.D3DCommandQueue->GetClockCalibration(&LocalTiming->GPUTimestamp, &LocalTiming->CPUTimestamp) failed
at D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:907
with error E_FAIL

AMD Ryzen 7 5700G with Radeon Graphics. It only crashes with 5.6, 5.5 works perfectly fine. Any solution or information about this crash other than switching to DirectX 11? I’ve been struggling trying to find a solution, even resetting my PC to factory and reinstalling all the drivers. Nothing works.