Unreal Engine 5.6 Released

early realeses have always been this buggy, people usally use these for testing purposes not production. Not sure why are we acting like its something new. Also, nobody is forcing you to use 5.6 brotherman, use 4.27, 5.5, 5.1 or whichever version builds for you.

Not trying to be a white knight here but complaining and “you would fire everyone” on a free engine is mad entitlement.

If you want to help the engine be more stable, use bug reports, github pulls or other helpful stuff and contribute to the cause, instead of crying out loud