Unreal Engine 5.6 Preview

My performance tanks! :frowning:

This other guy seems to be getting great results with the Dark Ruins sample.

I have a scene with just a landscape, nanite grass, and UDS. Works decently-well in 554:

Summary

in 556 initviews just spikes:

UNNACCOUNTED! :P

Scene is not so costly material-wise:

Material

Hopefully this is something picked up before GA. I’d like to see what kind of benefit I stand to gain in performance..