Unreal Engine 5.6 Preview

Honestly… you forgot this:

So the result is this:

Let’s face it. There’s no point in optimizing menus and math functions that waste a millisecond when you have a menu open, a game paused, and UMG open. It’s really about what the developer knows and what low design you have for the project. :wink:

As a disgraphics person, I can say for myself that blueprints are one of the best things UE has received, especially after UE script, which was difficult.

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