Unreal Engine 5.5 Preview

Is something bricked with editor’s performance.

I get fps drops from 120 to 15 - 45, even worse when i had editor at 240 fps.

Hold right mouse, rotate camera for 0.5s, move mouse again on screen = large fps drop related to HitproxyReadback.

There was similar high function usage related to HitproxyReadback in 5.4 but its even worse now.

Edit: Some new things i noticed

  • In game/compiled performance is improved
  • but editor itself suffers from above mentioned thing. Going from 4 ms (240 fps) or 8 ms (120 fps) to 16 - 32 ms (15 fps or so) due to HitproxyReadback in editor
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