There is so much features that Unity doesnt have that UE do. So why being angry here ?
Also please do not spread misinformation about what UE has
no physics determinism:
chaos is fully deterministicno fixed timestep:
that’s what chaos async ticking is and there is an easy to use callback evenAActor::AsyncPhysicsTickActor
No robust 2d...:
true, but its easy enough to use UE with only 2D, just ignore and disable 3D stuffNo advanced enhanced input:
I guess the literal “enhanced input” system doesn’t countNo powerful camera system:
lets ignore UE’s whole system for cinematicsNo way to disable actors:
this is a Unity concept, in UE there are plenty of ways to do a “disable” behavior