Unreal Engine 5.5 Preview

Unreal now interprets spaces in bone names as underscores instead of dashes? Was this truly necessary to change? It’s been dashes for atleast seven years, so please change it back because I’m surely not the only person who doesn’t want to waste hours of their life going through every single skeletal mesh, animation, animation bp, etc because someone at Epic decided they like underscores more than dashes.