Unreal Engine 5.5 Preview

How silly. I love superfans that can only drink one flavor of Kool-Aid. The sheer tenacity of limiting one’s scope to one solution is always motivational!

Sadly, I’m still stuck here with 9 different engines (not counting an in-house basic toy engine) across 3 platforms that I have to choose between when a given project’s needs become clear. I wish I could could only choose one, and poo-poo on it when it doesn’t meet my grandiose expectations! Life would be so much simpler, my stress levels would rise, and my jolly mood would evolve into one of spite and malice for anything that appears positive and sweet.

You keep being inspirational, you rascal. Even if your bulleted list was way off the mark, accuracy doesn’t matter nowadays, anyhow, ha. Silly fact liking people just don’t get it, do they?

Now I’m off to go make a cheez-whiz themed 'schmup in Game Maker 2, with Unity running in the background for another project, while Unreal Engine 5.5 preview installs. Heck, I’ll probably start some greybox geo in Blender (perhaps, a donut? That seems groundbreaking) that I’ll export to Maya because I can, then paint it in Substance, then tweak it in Photoshop, but change my mind and tweak it Gimp instead.

In all seriousness, I’m sure the community is gonna bark hard at ya. Though you should have known that would be the result. Keep it light-hearted, and try to keep an open mind. I love Unreal Engine and Unity and all the other beautiful tools out there. If you’re forward thinking, it might be a good idea to get used to both environments, because a big fish definitely isn’t going to gobble up the other. Totally not gonna happen…

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