I Always get this screen, I had setup to gather from packages at Content, where there are Texts in UI Widgets that have Localization ON.
But it does not work, It does not even says anything in the log.
LOG:
[2023.08.20-15.49.14:185][ 0]LogStreaming: Warning: Failed to read file 'C:/Users/jiri-/Documents/Unreal Projects/IdleDev/Content/Localization/Game/Game.locmeta' error.
[2023.08.20-15.49.14:572][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.08.20-15.49.14:572][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.08.20-15.49.14:572][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.08.20-15.49.14:572][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.08.20-15.49.14:572][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.08.20-15.49.14:572][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.08.20-15.49.14:572][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.08.20-15.49.14:572][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.08.20-15.49.14:572][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.08.20-15.49.14:573][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.08.20-15.49.14:573][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.08.20-15.49.14:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.08.20-15.49.14:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2023.08.20-15.49.14:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2023.08.20-15.49.14:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.08.20-15.49.14:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.08.20-15.49.14:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.08.20-15.49.14:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.08.20-15.49.14:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.08.20-15.49.14:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.08.20-15.49.14:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.08.20-15.49.14:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.08.20-15.49.14:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.08.20-15.49.14:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.08.20-15.49.14:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.08.20-15.49.14:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.08.20-15.49.14:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.08.20-15.49.14:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.08.20-15.49.14:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.08.20-15.49.14:604][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.08.20-15.49.14:609][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.08.20-15.49.14:683][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB)
[2023.08.20-15.49.14:689][ 0]LogDerivedDataCache: Display: Performance to C:/Users/jiri-/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1491.56MBs, RandomWriteSpeed=189.94MBs. Assigned SpeedClass 'Local'
[2023.08.20-15.49.14:690][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.08.20-15.49.14:690][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.08.20-15.49.14:691][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2023.08.20-15.49.15:747][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/jiri-/Documents/Unreal Projects/IdleDev/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.08.20-15.49.15:747][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.08.20-15.49.15:757][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.08.20-15.49.16:069][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.08.20-15.49.16:069][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/jiri-/Documents/Unreal Projects/IdleDev/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.08.20-15.49.16:069][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.08.20-15.49.16:069][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/jiri-/Documents/Unreal Projects/IdleDev/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.08.20-15.49.16:069][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.08.20-15.49.16:671][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.08.20-15.49.18:151][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.08.20-15.49.18:151][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.08.20-15.49.18:701][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.08.20-15.49.18:707][ 0]LogLiveCoding: Display: Starting LiveCoding
[2023.08.20-15.49.18:707][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.08.20-15.49.18:708][ 0]LogLiveCoding: Display: Detected running instance in process group "UE_IdleDev_0xb63506f8", connecting to console process (PID: 3616)
[2023.08.20-15.49.18:708][ 0]LogLiveCoding: Display: Waiting for server
[2023.08.20-15.49.18:710][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.08.20-15.49.18:856][ 0]LogGatherTextCommandlet: Error: Revision Control error: Revision control is not enabled.
[2023.08.20-15.49.18:856][ 0]LogInit: Display: Finished.
[2023.08.20-15.49.18:856][ 0]LogInit: Display:
Execution of commandlet took: 0.00 seconds
[2023.08.20-15.49.18:985][ 0]LogShaderCompilers: Display: ================================================
[2023.08.20-15.49.18:985][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.08.20-15.49.18:985][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2023.08.20-15.49.18:985][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2023.08.20-15.49.18:986][ 0]LogShaderCompilers: Display: ================================================
[2023.08.20-15.49.19:043][ 0]LogShaderCompilers: Display: Shaders left to compile 0